Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Flex · 22 days ago
1 / 7 / 10
K / D / A
35.5%
Kill participation
472.4
Damage / min
11,308g
329.7 gold / min
33
12 placed · 7 cleared
162
4.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgeto#zxc
Xayah · Top
8 / 6 / 9
54.8% KP
38,745
31.3% share
16,372g
302 CS · 8.8/m
ЛЮБИЛ МЕНЯ#weed
Lee Sin · Jungle
9 / 6 / 6
48.4% KP
29,921
24.2% share
14,736g
208 CS · 6.1/m
issue#x1x1x
Locke · Mid
11 / 7 / 6
54.8% KP
26,130
21.1% share
14,318g
223 CS · 6.5/m
şapşal pampa#silly
Gnar · ADC
1 / 7 / 10
35.5% KP
16,203
13.1% share
11,308g
162 CS · 4.7/m
Catriona#sera1
Karma · Support
2 / 12 / 16
58.1% KP
12,817
10.4% share
9,894g
38 CS · 1.1/m
Red side
VictoryUndisputed#123
Akali · Top
5 / 6 / 8
35.1% KP
19,035
14.7% share
11,074g
165 CS · 4.8/m
MrMajor#2512
Cho'Gath · Jungle
6 / 5 / 8
37.8% KP
11,603
9% share
15,313g
214 CS · 6.2/m
katakiuchi#akali
Jayce · Mid
6 / 6 / 9
40.5% KP
29,777
23% share
14,734g
265 CS · 7.7/m
ATALANTA Emre#Aphe
Aphelios · ADC
18 / 8 / 6
64.9% KP
58,595
45.4% share
22,088g
320 CS · 9.3/m
Ćanøpus#TR1
Braum · Support
2 / 6 / 24
70.3% KP
10,179
7.9% share
10,528g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
