Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 21 days ago
5 / 4 / 20
K / D / A
75.8%
Kill participation
670.2
Damage / min
10,273g
381.9 gold / min
84
36 placed · 11 cleared
43
1.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsaintlovell#2012
Yasuo · Top
4 / 8 / 3
43.8% KP
22,920
31.1% share
11,726g
238 CS · 8.8/m
lemby#xxxx
Diana · Jungle
5 / 4 / 6
68.8% KP
14,872
20.2% share
12,086g
213 CS · 7.9/m
Hizen#1000
Galio · Mid
3 / 7 / 4
43.8% KP
15,087
20.5% share
8,736g
187 CS · 7/m
sakasiz#saka
Irelia · ADC
4 / 5 / 4
50% KP
9,161
12.4% share
12,522g
235 CS · 8.7/m
CihadSarsılmaz#5458
Senna · Support
0 / 9 / 11
68.8% KP
11,702
15.9% share
7,589g
36 CS · 1.3/m
Red side
Victoryдо самого конца#yuri
Vladimir · Top
10 / 3 / 5
45.5% KP
20,514
23.1% share
13,585g
223 CS · 8.3/m
WonkaTiltAcc#Willy
Rammus · Jungle
4 / 2 / 19
69.7% KP
12,101
13.6% share
11,307g
161 CS · 6/m
tearskeepfallin#1504
LeBlanc · Mid
7 / 2 / 4
33.3% KP
14,474
16.3% share
11,390g
237 CS · 8.8/m
Dazzle fun acc#RLY
Ashe · ADC
7 / 5 / 12
57.6% KP
23,542
26.6% share
13,094g
198 CS · 7.4/m
şapşal pampa#silly
Seraphine · Support
5 / 4 / 20
75.8% KP
18,029
20.3% share
10,273g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
