Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 17 days ago
6 / 8 / 16
K / D / A
46.8%
Kill participation
1,115.5
Damage / min
12,560g
434.6 gold / min
22
12 placed · 2 cleared
197
6.8 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
6 / 8 / 16
46.8% KP
32,238
24.1% share
12,560g
197 CS · 6.8/m
Altis#TR2
Jarvan IV · Jungle
6 / 4 / 22
59.6% KP
17,618
13.2% share
14,907g
229 CS · 7.9/m
oren#451
Ekko · Mid
19 / 5 / 9
59.6% KP
36,774
27.5% share
17,563g
224 CS · 7.8/m
kaka kafa calimi#meto
Kai'Sa · ADC
11 / 8 / 14
53.2% KP
33,737
25.2% share
16,908g
208 CS · 7.2/m
Yüksekçi#7781
Pyke · Support
5 / 13 / 16
44.7% KP
13,527
10.1% share
10,597g
27 CS · 0.9/m
Red side
DefeatMete#OSN
Camille · Top
7 / 10 / 9
42.1% KP
29,524
24.7% share
11,522g
164 CS · 5.7/m
2012#rhsy
Jayce · Jungle
7 / 10 / 14
55.3% KP
19,625
16.4% share
13,387g
186 CS · 6.4/m
Alex Mercer#1v9
Vladimir · Mid
9 / 5 / 12
55.3% KP
25,587
21.4% share
14,784g
264 CS · 9.1/m
Kral Mudi#TR1
Vayne · ADC
13 / 11 / 7
52.6% KP
36,659
30.7% share
18,345g
237 CS · 8.2/m
Rakan God#Rakan
Rakan · Support
2 / 11 / 20
57.9% KP
8,180
6.8% share
9,096g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
