Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 17 days ago
1 / 8 / 25
K / D / A
61.9%
Kill participation
290.3
Damage / min
10,817g
343.8 gold / min
84
38 placed · 7 cleared
17
0.5 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatexile#サムライ
Nidalee · Top
10 / 9 / 5
30% KP
23,953
16.4% share
12,843g
194 CS · 6.2/m
weve lost dancin#jou
Warwick · Jungle
6 / 10 / 14
40% KP
17,474
12% share
12,347g
159 CS · 5.1/m
SufferingForever#dddd
Ahri · Mid
13 / 5 / 13
52% KP
44,862
30.7% share
17,185g
257 CS · 8.2/m
impty#999
Draven · ADC
8 / 7 / 12
40% KP
35,225
24.1% share
19,207g
291 CS · 9.2/m
GoodNÎght#TR1
Pyke · Support
13 / 11 / 11
48% KP
24,441
16.7% share
11,619g
17 CS · 0.5/m
Red side
VictoryBJK Aquila#BJK
Anivia · Top
9 / 11 / 16
59.5% KP
31,587
23.1% share
15,554g
196 CS · 6.2/m
pedroporro#blody
Qiyana · Jungle
7 / 12 / 8
35.7% KP
24,274
17.8% share
15,858g
223 CS · 7.1/m
convenience#swag
Akshan · Mid
14 / 12 / 9
54.8% KP
32,931
24.1% share
16,200g
201 CS · 6.4/m
xCOLORSAFTERDARK#LW1
Kai'Sa · ADC
11 / 7 / 15
61.9% KP
38,586
28.3% share
18,524g
222 CS · 7.1/m
şapşal pampa#silly
Nautilus · Support
1 / 8 / 25
61.9% KP
9,135
6.7% share
10,817g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
