Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Summoner's Rift · 14 days ago
17 / 3 / 8
K / D / A
62.5%
Kill participation
1,979.4
Damage / min
18,724g
920.1 gold / min
31
12 placed · 2 cleared
153
7.5 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑtαtürk#1938
Wukong · Top
7 / 10 / 3
38.5% KP
17,088
19% share
14,475g
107 CS · 5.3/m
rapulras#small
Qiyana · Jungle
4 / 6 / 4
30.8% KP
17,400
19.4% share
13,394g
124 CS · 6.1/m
overhated#99999
Irelia · Mid
6 / 11 / 3
34.6% KP
22,928
25.6% share
14,893g
156 CS · 7.7/m
GGWPGOODGAMEXD#GOOD
Tristana · ADC
4 / 5 / 4
30.8% KP
17,385
19.4% share
16,044g
151 CS · 7.4/m
SHEN#6978
Blitzcrank · Support
5 / 8 / 9
53.8% KP
14,919
16.6% share
13,382g
22 CS · 1.1/m
Red side
VictoryCANIM BEN YAVUZ#GODLY
Sett · Top
10 / 9 / 1
27.5% KP
30,942
27.8% share
15,866g
136 CS · 6.7/m
şapşal pampa#silly
Cho'Gath · Jungle
17 / 3 / 8
62.5% KP
40,280
36.2% share
18,724g
153 CS · 7.5/m
Valentine#1453
Lux · Mid
5 / 4 / 3
20% KP
9,326
8.4% share
14,565g
142 CS · 7/m
caitlynangel#3131
Katarina · ADC
5 / 9 / 11
40% KP
21,291
19.1% share
13,749g
82 CS · 4/m
CADI YUUMI#yuumi
Yuumi · Support
3 / 1 / 23
65% KP
9,540
8.6% share
15,142g
4 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
