Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Summoner's Rift · 13 days ago
18 / 5 / 3
K / D / A
55.3%
Kill participation
1,720.4
Damage / min
17,889g
981.1 gold / min
17
7 placed · 0 cleared
107
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcapparbaba#TR1
Heimerdinger · Top
3 / 11 / 3
25% KP
15,777
24.2% share
13,090g
142 CS · 7.8/m
Albélda#ALB
Master Yi · Jungle
13 / 4 / 2
62.5% KP
17,791
27.3% share
14,631g
130 CS · 7.1/m
SLM BEN OTOTEIST#RANK1
Taliyah · Mid
4 / 6 / 4
33.3% KP
14,745
22.6% share
12,695g
117 CS · 6.4/m
Davulcu GG#TR1
Caitlyn · ADC
4 / 9 / 5
37.5% KP
11,809
18.1% share
12,867g
125 CS · 6.9/m
ALDANIRIM#1532
Morgana · Support
0 / 8 / 11
45.8% KP
4,999
7.7% share
12,312g
41 CS · 2.2/m
Red side
Victorycaitlynangel#3131
Cho'Gath · Top
6 / 3 / 6
31.6% KP
11,849
13.1% share
16,428g
116 CS · 6.4/m
şapşal pampa#silly
Quinn · Jungle
18 / 5 / 3
55.3% KP
31,369
34.8% share
17,889g
107 CS · 5.9/m
WhiteShadowM#TR1
Malzahar · Mid
5 / 5 / 3
21.1% KP
18,043
20% share
16,902g
154 CS · 8.4/m
Merve Hatun#BATU
Brand · ADC
6 / 7 / 9
39.5% KP
22,890
25.4% share
13,032g
97 CS · 5.3/m
CADI YUUMI#yuumi
Yuumi · Support
3 / 4 / 18
55.3% KP
6,061
6.7% share
13,415g
5 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
