Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Normal Draft · 12 days ago
15 / 12 / 14
K / D / A
69%
Kill participation
1,122.9
Damage / min
14,253g
432.8 gold / min
99
53 placed · 11 cleared
23
0.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjhinsel varlık#0001
Malphite · Top
5 / 5 / 12
40.5% KP
23,069
17.4% share
11,181g
178 CS · 5.4/m
caitlynangel#3131
Cho'Gath · Jungle
10 / 11 / 10
47.6% KP
26,855
20.3% share
15,093g
182 CS · 5.5/m
cupron#11880
Yasuo · Mid
4 / 14 / 8
28.6% KP
21,483
16.2% share
13,628g
240 CS · 7.3/m
Kerezza#Mekke
Aurelion Sol · ADC
8 / 10 / 7
35.7% KP
24,011
18.1% share
14,239g
220 CS · 6.7/m
şapşal pampa#silly
Pyke · Support
15 / 12 / 14
69% KP
36,982
27.9% share
14,253g
23 CS · 0.7/m
Red side
VictoryICD #TR1
Yone · Top
3 / 8 / 4
13.5% KP
21,719
14.3% share
11,947g
240 CS · 7.3/m
KingSlayer#Blg
Warwick · Jungle
17 / 11 / 6
44.2% KP
37,427
24.7% share
16,742g
212 CS · 6.4/m
ORCRİST#TR61
LeBlanc · Mid
15 / 5 / 9
46.2% KP
42,338
27.9% share
17,071g
227 CS · 6.9/m
Kyro#Fool
Aphelios · ADC
15 / 9 / 7
42.3% KP
35,198
23.2% share
17,889g
220 CS · 6.7/m
pilgrim#baba
Thresh · Support
2 / 9 / 24
50% KP
14,837
9.8% share
11,017g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
