Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Summoner's Rift · 12 days ago
5 / 5 / 5
K / D / A
37%
Kill participation
516.4
Damage / min
16,278g
814.6 gold / min
14
7 placed · 0 cleared
131
6.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCakelius#Chef
Irelia · Top
13 / 9 / 2
60% KP
34,636
39.6% share
19,475g
156 CS · 7.8/m
saplaamayadevam#2213
Teemo · Jungle
5 / 2 / 3
32% KP
14,543
16.6% share
15,727g
177 CS · 8.9/m
DUSAN VLAHOVİC#0618
Yone · Mid
7 / 7 / 3
40% KP
26,890
30.8% share
16,491g
171 CS · 8.6/m
Revolverum#SEV
Aphelios · ADC
0 / 5 / 1
4% KP
8,569
9.8% share
15,342g
187 CS · 9.4/m
baklava chan#miuv
Lulu · Support
0 / 4 / 2
8% KP
2,720
3.1% share
14,486g
26 CS · 1.3/m
Red side
Victorycaitlynangel#3131
Viktor · Top
10 / 12 / 5
55.6% KP
27,770
27.1% share
18,087g
107 CS · 5.4/m
şapşal pampa#silly
Bel'Veth · Jungle
5 / 5 / 5
37% KP
10,319
10.1% share
16,278g
131 CS · 6.6/m
16161616161616ss#1616
Zed · Mid
2 / 5 / 9
40.7% KP
17,620
17.2% share
17,594g
150 CS · 7.5/m
TEK#TR2
Kai'Sa · ADC
8 / 2 / 10
66.7% KP
38,732
37.7% share
20,731g
244 CS · 12.2/m
balmi#yuumi
Yuumi · Support
2 / 1 / 17
70.4% KP
8,191
8% share
16,757g
7 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
