Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Summoner's Rift · 6 days ago
10 / 8 / 6
K / D / A
42.1%
Kill participation
1,164.5
Damage / min
18,996g
914.7 gold / min
14
9 placed · 0 cleared
185
8.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdağ ayısı#tuna
Yone · Top
13 / 7 / 3
44.4% KP
36,925
31.5% share
19,629g
141 CS · 6.8/m
peckeeR#1407
Quinn · Jungle
15 / 6 / 6
58.3% KP
31,071
26.5% share
18,699g
173 CS · 8.3/m
firavun faresi#555
Akshan · Mid
3 / 6 / 4
19.4% KP
13,302
11.3% share
16,378g
166 CS · 8/m
3544#TR1
Malphite · ADC
2 / 9 / 9
30.6% KP
15,624
13.3% share
15,392g
79 CS · 3.8/m
Seyfoloji#0000
Lux · Support
3 / 10 / 12
41.7% KP
20,313
17.3% share
16,189g
60 CS · 2.9/m
Red side
VictoryDENTİS35#TR1
Zyra · Top
5 / 8 / 6
28.9% KP
20,713
19.3% share
15,999g
97 CS · 4.7/m
yakala beni#Musti
Sivir · Jungle
4 / 10 / 7
28.9% KP
17,411
16.3% share
15,509g
123 CS · 5.9/m
yakaladım seni#yavuz
Irelia · Mid
10 / 8 / 6
42.1% KP
24,183
22.6% share
18,996g
185 CS · 8.9/m
TEK#TR2
Kai'Sa · ADC
16 / 6 / 6
57.9% KP
35,932
33.6% share
20,277g
156 CS · 7.5/m
balmi#yuumi
Yuumi · Support
3 / 4 / 25
73.7% KP
8,814
8.2% share
16,839g
4 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
