Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 5 days ago
5 / 6 / 16
K / D / A
51.2%
Kill participation
459.6
Damage / min
9,601g
316.9 gold / min
96
45 placed · 5 cleared
18
0.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Ryze · Top
7 / 6 / 5
41.4% KP
26,210
25.1% share
13,326g
247 CS · 8.2/m
saintlovell#2012
Qiyana · Jungle
14 / 7 / 4
62.1% KP
31,526
30.2% share
19,296g
214 CS · 7.1/m
asdasd123#zxc
Yasuo · Mid
3 / 6 / 15
62.1% KP
18,118
17.3% share
12,689g
237 CS · 7.8/m
Soloq Faresi#113
Zeri · ADC
4 / 12 / 9
44.8% KP
19,190
18.4% share
14,648g
251 CS · 8.3/m
carma#sga35
Nautilus · Support
1 / 10 / 17
62.1% KP
9,439
9% share
9,164g
22 CS · 0.7/m
Red side
Defeatchasing heights#RANK1
Camille · Top
6 / 6 / 4
24.4% KP
20,269
19% share
13,230g
222 CS · 7.3/m
MêchânicMâchine#DODGE
Lee Sin · Jungle
7 / 6 / 7
34.1% KP
12,993
12.2% share
12,255g
198 CS · 6.5/m
ŞAMPİYONLUK 1 #TR1
LeBlanc · Mid
7 / 5 / 5
29.3% KP
19,346
18.1% share
12,377g
219 CS · 7.2/m
Leansy#TR2
Aphelios · ADC
16 / 6 / 10
63.4% KP
40,350
37.8% share
19,728g
255 CS · 8.4/m
yakaladım seni#yavuz
Poppy · Support
5 / 6 / 16
51.2% KP
13,927
13% share
9,601g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
