Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 5 days ago
4 / 10 / 8
K / D / A
60%
Kill participation
578.1
Damage / min
8,624g
331.1 gold / min
58
26 placed · 3 cleared
21
0.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysen iste#123
Renekton · Top
7 / 2 / 7
31.1% KP
15,997
13.5% share
13,128g
220 CS · 8.4/m
bxrtug#kira
Diana · Jungle
16 / 3 / 12
62.2% KP
30,603
25.8% share
15,255g
203 CS · 7.8/m
katakiuchi#akali
Galio · Mid
7 / 8 / 21
62.2% KP
33,544
28.2% share
11,509g
149 CS · 5.7/m
Mauro İcardi#ysf
Nilah · ADC
14 / 2 / 9
51.1% KP
25,135
21.2% share
15,567g
190 CS · 7.3/m
gozdebabapro#2005
Janna · Support
1 / 5 / 32
73.3% KP
13,489
11.4% share
9,492g
18 CS · 0.7/m
Red side
DefeatRAPTORRRRR#TR1
Gangplank · Top
1 / 6 / 6
35% KP
24,697
25.8% share
9,149g
192 CS · 7.4/m
Altis#TR2
Jarvan IV · Jungle
3 / 12 / 11
70% KP
16,072
16.8% share
9,749g
159 CS · 6.1/m
wayb#gltkn
Katarina · Mid
9 / 8 / 3
60% KP
23,288
24.3% share
11,616g
186 CS · 7.1/m
Cinnamon#NTC
Kai'Sa · ADC
3 / 9 / 7
50% KP
16,608
17.3% share
11,809g
203 CS · 7.8/m
yakaladım seni#yavuz
Tahm Kench · Support
4 / 10 / 8
60% KP
15,059
15.7% share
8,624g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
