Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 5 days ago
1 / 10 / 1
K / D / A
33.3%
Kill participation
400.7
Damage / min
6,190g
243.4 gold / min
61
26 placed · 4 cleared
32
1.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatu88#TR1
Tryndamere · Top
2 / 10 / 0
33.3% KP
10,034
18.1% share
8,809g
192 CS · 7.5/m
bipo#0007
Graves · Jungle
2 / 7 / 2
66.7% KP
8,031
14.5% share
9,861g
182 CS · 7.2/m
El Matador#BDR
Anivia · Mid
1 / 6 / 2
50% KP
11,686
21.1% share
8,170g
191 CS · 7.5/m
geto#zxc
Corki · ADC
0 / 6 / 2
33.3% KP
15,517
28% share
9,582g
208 CS · 8.2/m
yakaladım seni#yavuz
Cho'Gath · Support
1 / 10 / 1
33.3% KP
10,191
18.4% share
6,190g
32 CS · 1.3/m
Red side
VictorySylassin#WIN
Darius · Top
11 / 1 / 4
38.5% KP
23,192
24.2% share
13,472g
205 CS · 8.1/m
Kulaztin#5510
Lee Sin · Jungle
6 / 0 / 12
46.2% KP
13,731
14.3% share
12,157g
200 CS · 7.9/m
sen iste#123
Syndra · Mid
8 / 3 / 10
46.2% KP
25,651
26.7% share
12,110g
229 CS · 9/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
13 / 0 / 8
53.8% KP
20,069
20.9% share
15,169g
202 CS · 7.9/m
HIGAN 此岸#答えは沈黙
Bard · Support
1 / 2 / 24
64.1% KP
13,370
13.9% share
8,858g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
