Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Summoner's Rift · 4 days ago
10 / 10 / 20
K / D / A
68.2%
Kill participation
2,008.7
Damage / min
20,630g
802.2 gold / min
30
11 placed · 0 cleared
136
5.3 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY Sâhir#KFN
Sett · Top
8 / 12 / 10
45% KP
43,197
24.2% share
21,776g
154 CS · 6/m
minyonkasabı#1903
Rammus · Jungle
6 / 8 / 8
35% KP
31,794
17.8% share
18,543g
161 CS · 6.3/m
gm21yofem#000
Ryze · Mid
14 / 9 / 10
60% KP
57,710
32.3% share
22,374g
123 CS · 4.8/m
Vlad The Impaler#Dracu
Yasuo · ADC
10 / 11 / 8
45% KP
35,098
19.7% share
20,304g
191 CS · 7.4/m
femboy default#pet
Yuumi · Support
2 / 4 / 21
57.5% KP
10,764
6% share
19,491g
10 CS · 0.4/m
Red side
VictoryCANIM BEN YAVUZ#GODLY
Sett · Top
16 / 10 / 9
56.8% KP
78,841
37.9% share
26,338g
208 CS · 8.1/m
yakaladım seni#yavuz
Ashe · Jungle
10 / 10 / 20
68.2% KP
51,658
24.9% share
20,630g
136 CS · 5.3/m
yakala beni#Musti
Jhin · Mid
6 / 9 / 17
52.3% KP
35,919
17.3% share
22,061g
148 CS · 5.8/m
Helsia#God
Katarina · ADC
11 / 7 / 17
63.6% KP
32,804
15.8% share
21,570g
156 CS · 6.1/m
balmi#yuumi
Yuumi · Support
1 / 4 / 33
77.3% KP
8,595
4.1% share
19,712g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
