Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Summoner's Rift · 3 days ago
10 / 8 / 11
K / D / A
51.2%
Kill participation
1,272.4
Damage / min
17,545g
792.1 gold / min
18
9 placed · 1 cleared
150
6.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGattouz00#nrcst
Teemo · Top
8 / 9 / 18
52% KP
29,996
17.2% share
18,247g
87 CS · 3.9/m
لا إله#66666
Nocturne · Jungle
9 / 6 / 15
48% KP
29,869
17.1% share
18,618g
167 CS · 7.5/m
Vanquish#SRT
Akali · Mid
13 / 7 / 11
48% KP
34,347
19.7% share
17,172g
81 CS · 3.7/m
zeydcarey#nrcst
Katarina · ADC
13 / 9 / 14
54% KP
45,081
25.9% share
20,642g
114 CS · 5.1/m
Phose#TR 1
Kalista · Support
7 / 10 / 13
40% KP
34,940
20.1% share
18,994g
71 CS · 3.2/m
Red side
DefeatCANIM BEN YAVUZ#GODLY
Sett · Top
8 / 12 / 3
26.8% KP
28,667
21.8% share
17,596g
134 CS · 6/m
yakaladım seni#yavuz
Yorick · Jungle
10 / 8 / 11
51.2% KP
28,184
21.4% share
17,545g
150 CS · 6.8/m
yakala beni#Musti
Gnar · Mid
4 / 15 / 10
34.1% KP
23,968
18.2% share
15,842g
74 CS · 3.3/m
TEK#TR2
Kai'Sa · ADC
16 / 8 / 7
56.1% KP
44,157
33.6% share
20,269g
170 CS · 7.7/m
the best#1869s
Soraka · Support
3 / 7 / 21
58.5% KP
6,625
5% share
16,304g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
