Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · Yesterday
14 / 11 / 7
K / D / A
44.7%
Kill participation
1,432.3
Damage / min
18,044g
522.8 gold / min
23
12 placed · 2 cleared
247
7.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGod of Alistar#TR05
Vladimir · Top
6 / 9 / 6
25.5% KP
13,645
9.8% share
11,713g
163 CS · 4.7/m
prensess yiit#035
Sejuani · Jungle
6 / 4 / 21
57.4% KP
29,654
21.2% share
16,191g
210 CS · 6.1/m
Kuzgun#BACK
Yasuo · Mid
20 / 12 / 4
51.1% KP
42,750
30.6% share
19,612g
299 CS · 8.7/m
yakaladım seni#yavuz
Kog'Maw · ADC
14 / 11 / 7
44.7% KP
49,439
35.4% share
18,044g
247 CS · 7.2/m
Bukroshee#A7X
Milio · Support
1 / 12 / 25
55.3% KP
4,117
2.9% share
11,349g
31 CS · 0.9/m
Red side
DefeatMichonne#666
Jayce · Top
11 / 9 / 6
35.4% KP
39,159
21.8% share
15,981g
249 CS · 7.2/m
WladekSzPilman#1907
Zed · Jungle
13 / 8 / 9
45.8% KP
46,337
25.7% share
19,151g
256 CS · 7.4/m
SufferingForever#dddd
Ahri · Mid
11 / 11 / 11
45.8% KP
41,300
22.9% share
13,547g
210 CS · 6.1/m
dszxd#TR1
Lux · ADC
7 / 12 / 11
37.5% KP
25,929
14.4% share
12,846g
191 CS · 5.5/m
imagine a legend#00100
Zoe · Support
6 / 7 / 20
54.2% KP
27,232
15.1% share
12,021g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
