Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 2 days ago
5 / 9 / 2
K / D / A
50%
Kill participation
636.9
Damage / min
8,038g
359.4 gold / min
19
9 placed · 0 cleared
151
6.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
6 / 5 / 3
34.6% KP
13,485
18.9% share
10,386g
170 CS · 7.6/m
Khamûl#3019
Rek'Sai · Jungle
3 / 2 / 9
46.2% KP
9,113
12.7% share
10,710g
199 CS · 8.9/m
211221124#rbbt
Lissandra · Mid
5 / 2 / 5
38.5% KP
11,747
16.4% share
9,927g
190 CS · 8.5/m
Üfürükçü#Kog
Kog'Maw · ADC
8 / 2 / 5
50% KP
27,882
39% share
12,869g
214 CS · 9.6/m
ristretto abuser#yasn
Nidalee · Support
4 / 3 / 11
57.7% KP
9,249
12.9% share
7,886g
24 CS · 1.1/m
Red side
Defeatyakaladım seni#yavuz
Cho'Gath · Top
5 / 9 / 2
50% KP
14,245
29.7% share
8,038g
151 CS · 6.8/m
unplayable#1234
Lee Sin · Jungle
8 / 3 / 3
78.6% KP
14,218
29.7% share
10,526g
129 CS · 5.8/m
ahmeterkan426#3661
Xerath · Mid
1 / 5 / 5
42.9% KP
11,377
23.7% share
7,435g
182 CS · 8.1/m
Bir Yıldız Kaisa#3131
Zeri · ADC
0 / 7 / 2
14.3% KP
4,835
10.1% share
7,279g
144 CS · 6.4/m
Arlert#007
Yuumi · Support
0 / 2 / 11
78.6% KP
3,229
6.7% share
5,316g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
