Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 21 hours ago
5 / 10 / 15
K / D / A
58.8%
Kill participation
851.8
Damage / min
10,041g
347.6 gold / min
97
46 placed · 6 cleared
48
1.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsakinoyuncu123#TR123
Urgot · Top
7 / 7 / 10
50% KP
20,736
19.4% share
12,497g
172 CS · 6/m
Selo#TR6
Shyvana · Jungle
8 / 9 / 9
50% KP
19,690
18.5% share
13,829g
208 CS · 7.2/m
Epoh#TR1
Ekko · Mid
8 / 10 / 8
47.1% KP
20,997
19.7% share
13,274g
223 CS · 7.7/m
ningning#宁艺卓2
Varus · ADC
6 / 11 / 3
26.5% KP
20,642
19.4% share
11,002g
164 CS · 5.7/m
yakaladım seni#yavuz
Cho'Gath · Support
5 / 10 / 15
58.8% KP
24,602
23.1% share
10,041g
48 CS · 1.7/m
Red side
Victoryladriv#001
Camille · Top
16 / 7 / 7
48.9% KP
29,548
19.6% share
15,520g
226 CS · 7.8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
18 / 9 / 10
59.6% KP
35,165
23.3% share
17,815g
216 CS · 7.5/m
çırak#TrTr1
Hwei · Mid
8 / 7 / 18
55.3% KP
49,906
33.1% share
12,541g
175 CS · 6.1/m
azazel#CAINN
Ezreal · ADC
2 / 8 / 12
29.8% KP
21,838
14.5% share
12,142g
201 CS · 7/m
Londie#1v9
Karma · Support
3 / 3 / 28
66% KP
14,420
9.6% share
9,974g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
