Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 17 hours ago
2 / 9 / 7
K / D / A
64.3%
Kill participation
566.5
Damage / min
6,818g
309.7 gold / min
43
23 placed · 4 cleared
29
1.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlex Mercer#1v9
Malphite · Top
4 / 3 / 6
25.6% KP
14,889
15.9% share
9,039g
158 CS · 7.2/m
Necrotyle#necro
Aatrox · Jungle
17 / 2 / 8
64.1% KP
27,617
29.6% share
13,810g
162 CS · 7.4/m
dopacenk#1v9
Ahri · Mid
10 / 4 / 6
41% KP
18,712
20% share
11,981g
174 CS · 7.9/m
dreamfyre#crxs
Lucian · ADC
6 / 2 / 13
48.7% KP
23,568
25.2% share
12,442g
202 CS · 9.2/m
Londie#1v9
Braum · Support
2 / 4 / 18
51.3% KP
8,603
9.2% share
7,751g
16 CS · 0.7/m
Red side
DefeatKlangkuenstler#ziyan
Yone · Top
1 / 6 / 3
28.6% KP
11,401
19.7% share
7,547g
176 CS · 8/m
throw away#aaa
Talon · Jungle
2 / 8 / 3
35.7% KP
11,668
20.2% share
9,333g
162 CS · 7.4/m
Mete#OSN
Jayce · Mid
5 / 7 / 3
57.1% KP
14,089
24.4% share
10,546g
171 CS · 7.8/m
HALEFHOCA#123
Kai'Sa · ADC
4 / 9 / 1
35.7% KP
8,115
14.1% share
8,926g
167 CS · 7.6/m
yakaladım seni#yavuz
Tahm Kench · Support
2 / 9 / 7
64.3% KP
12,472
21.6% share
6,818g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
