Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 1 hours ago
8 / 5 / 12
K / D / A
66.7%
Kill participation
700.8
Damage / min
12,458g
494.4 gold / min
26
15 placed · 0 cleared
155
6.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatİÇERİM ŞARABI#NTC
Malphite · Top
1 / 6 / 9
45.5% KP
25,734
23.7% share
8,981g
180 CS · 7.1/m
Wûll N#jkz
Lee Sin · Jungle
5 / 5 / 6
50% KP
19,438
17.9% share
11,090g
157 CS · 6.2/m
Navinox#KR2
Locke · Mid
11 / 7 / 1
54.5% KP
20,738
19.1% share
12,334g
193 CS · 7.7/m
Fawkle#222
Zeri · ADC
5 / 7 / 9
63.6% KP
33,261
30.6% share
11,348g
205 CS · 8.1/m
Runa#emo
Yuumi · Support
0 / 5 / 14
63.6% KP
9,357
8.6% share
6,725g
20 CS · 0.8/m
Red side
VictoryHain sama#TR1
Dr. Mundo · Top
6 / 4 / 8
46.7% KP
28,027
29.6% share
13,936g
223 CS · 8.8/m
mileslovesyou#333
Naafiri · Jungle
11 / 2 / 10
70% KP
24,432
25.8% share
14,742g
237 CS · 9.4/m
yakaladım seni#yavuz
Cho'Gath · Mid
8 / 5 / 12
66.7% KP
17,659
18.6% share
12,458g
155 CS · 6.2/m
zortcan#0001
Viktor · ADC
4 / 6 / 12
53.3% KP
17,358
18.3% share
11,151g
186 CS · 7.4/m
phantasmözentisi#oczoi
Poppy · Support
1 / 5 / 11
40% KP
7,290
7.7% share
7,738g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
