Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 284 days ago
10 / 10 / 3
K / D / A
41.9%
Kill participation
1,036.3
Damage / min
17,576g
591.8 gold / min
9
2 placed · 2 cleared
285
9.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlookatmy#JP1
Jayce · Top
7 / 10 / 9
47.1% KP
39,054
31.1% share
16,071g
212 CS · 7.1/m
Aikuros#UwU
Rek'Sai · Jungle
10 / 3 / 13
67.6% KP
24,401
19.4% share
14,385g
217 CS · 7.3/m
aspire#JINBU
LeBlanc · Mid
6 / 1 / 7
38.2% KP
25,275
20.1% share
11,288g
223 CS · 7.5/m
純 愛#1124
Jhin · ADC
11 / 8 / 4
44.1% KP
22,421
17.8% share
13,957g
227 CS · 7.6/m
Kirby Air Riders#poyo
Neeko · Support
0 / 9 / 18
52.9% KP
14,565
11.6% share
8,283g
35 CS · 1.2/m
Red side
Victoryytzz#2426
Sion · Top
10 / 10 / 3
41.9% KP
30,777
30.9% share
17,576g
285 CS · 9.6/m
白鶴童子#MYZZ
Viego · Jungle
13 / 4 / 7
64.5% KP
26,805
26.9% share
15,973g
242 CS · 8.1/m
しゅんた1106#JP1
Hwei · Mid
1 / 8 / 5
19.4% KP
16,714
16.8% share
9,625g
173 CS · 5.8/m
Sandman#JP2
Aphelios · ADC
6 / 7 / 6
38.7% KP
19,749
19.8% share
13,868g
213 CS · 7.2/m
зลε#zzz
Braum · Support
1 / 7 / 11
38.7% KP
5,462
5.5% share
7,755g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
