Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 283 days ago
1 / 10 / 11
K / D / A
42.9%
Kill participation
863.6
Damage / min
9,671g
272.4 gold / min
122
47 placed · 16 cleared
39
1.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRuneFactoryが大好きね#BlauR
Teemo · Top
7 / 6 / 7
34.1% KP
26,013
19% share
14,119g
218 CS · 6.1/m
マンダム#へようこそ
Kayn · Jungle
7 / 8 / 9
39% KP
29,269
21.3% share
15,221g
250 CS · 7/m
よんよんのろろ#ch1ro
Ryze · Mid
11 / 7 / 7
43.9% KP
38,409
28% share
16,553g
264 CS · 7.4/m
Milan#bb6
Aphelios · ADC
16 / 4 / 4
48.8% KP
37,112
27% share
23,699g
339 CS · 9.5/m
hetel#JP1
Thresh · Support
0 / 3 / 22
53.7% KP
6,433
4.7% share
10,155g
24 CS · 0.7/m
Red side
DefeatLuckyDaMnSs#Br0
Vladimir · Top
6 / 8 / 12
64.3% KP
26,925
20.5% share
15,353g
269 CS · 7.6/m
あきらめない#7933
Rengar · Jungle
6 / 5 / 5
39.3% KP
17,739
13.5% share
13,575g
196 CS · 5.5/m
白雪ひな#JP16
Qiyana · Mid
10 / 9 / 7
60.7% KP
34,604
26.4% share
13,697g
204 CS · 5.7/m
僕のこと#JG1
Yunara · ADC
5 / 9 / 4
32.1% KP
21,103
16.1% share
18,502g
362 CS · 10.2/m
ytzz#2426
Karma · Support
1 / 10 / 11
42.9% KP
30,658
23.4% share
9,671g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
