Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 283 days ago
11 / 5 / 4
K / D / A
46.9%
Kill participation
976.9
Damage / min
15,142g
567.8 gold / min
17
7 placed · 1 cleared
265
9.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGraceEye#99999
Yasuo · Top
5 / 9 / 3
29.6% KP
16,660
18.4% share
9,796g
213 CS · 8/m
Leslie vast#1111
Kha'Zix · Jungle
11 / 6 / 4
55.6% KP
26,069
28.7% share
15,373g
196 CS · 7.4/m
クレイジーフライデー#JP2
Galio · Mid
6 / 3 / 6
44.4% KP
19,088
21% share
10,443g
207 CS · 7.8/m
Black Panther#ちゃら
Caitlyn · ADC
2 / 12 / 2
14.8% KP
11,073
12.2% share
9,443g
193 CS · 7.2/m
always#inori
Seraphine · Support
3 / 2 / 12
55.6% KP
17,831
19.7% share
8,511g
56 CS · 2.1/m
Red side
Victoryytzz#2426
Garen · Top
11 / 5 / 4
46.9% KP
26,051
23.9% share
15,142g
265 CS · 9.9/m
Poro#0501
Gwen · Jungle
7 / 8 / 8
46.9% KP
14,812
13.6% share
12,148g
159 CS · 6/m
HeeChu#1215
Kog'Maw · Mid
2 / 7 / 10
37.5% KP
23,565
21.6% share
10,398g
191 CS · 7.2/m
Mokurooo#NKG
Ziggs · ADC
7 / 4 / 13
62.5% KP
24,722
22.7% share
15,507g
254 CS · 9.5/m
Original Sin#DoT
Shaco · Support
5 / 3 / 14
59.4% KP
19,922
18.3% share
9,656g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
