Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 282 days ago
5 / 10 / 21
K / D / A
54.2%
Kill participation
602.4
Damage / min
15,715g
376.1 gold / min
34
6 placed · 6 cleared
232
5.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
11
Towers
7
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkkkkkkkkk#JP1
Jayce · Top
7 / 14 / 7
36.8% KP
28,377
19.1% share
17,732g
347 CS · 8.3/m
gaman#7897
Briar · Jungle
1 / 13 / 19
52.6% KP
13,912
9.4% share
11,859g
162 CS · 3.9/m
ボーマンダ#初手龍舞
Veigar · Mid
12 / 11 / 14
68.4% KP
41,947
28.3% share
20,918g
291 CS · 7/m
純 愛#1124
Tristana · ADC
18 / 4 / 4
57.9% KP
49,994
33.7% share
24,634g
398 CS · 9.5/m
sign#520am
Maokai · Support
0 / 7 / 21
55.3% KP
14,179
9.6% share
10,651g
26 CS · 0.6/m
Red side
Victoryytzz#2426
Malphite · Top
5 / 10 / 21
54.2% KP
25,171
14.5% share
15,715g
232 CS · 5.6/m
BC EL#JP1
Graves · Jungle
22 / 7 / 10
66.7% KP
42,005
24.3% share
24,991g
345 CS · 8.3/m
マンゴーとコショウ#123
Riven · Mid
10 / 13 / 13
47.9% KP
37,052
21.4% share
16,610g
247 CS · 5.9/m
Mokurooo#NKG
Ziggs · ADC
10 / 2 / 15
52.1% KP
58,476
33.8% share
22,300g
361 CS · 8.6/m
china đoóc#2302
Leona · Support
1 / 7 / 18
39.6% KP
10,497
6.1% share
11,979g
57 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
