Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 280 days ago
4 / 7 / 13
K / D / A
47.2%
Kill participation
589.2
Damage / min
16,742g
406.9 gold / min
27
8 placed · 2 cleared
276
6.7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMelody#I L
Urgot · Top
4 / 7 / 16
43.5% KP
26,269
15.5% share
14,872g
236 CS · 5.7/m
天才剑修#巧克力
Elise · Jungle
17 / 8 / 11
60.9% KP
39,204
23.1% share
20,067g
237 CS · 5.8/m
cookiemeowmeow#人畜无害
Vex · Mid
3 / 7 / 16
41.3% KP
32,727
19.3% share
15,865g
305 CS · 7.4/m
RuneFactoryが大好きね#BlauR
Twitch · ADC
21 / 6 / 12
71.7% KP
61,227
36.1% share
26,563g
320 CS · 7.8/m
泳ぎたいたい焼き#JP1
Seraphine · Support
1 / 8 / 37
82.6% KP
9,972
5.9% share
12,995g
26 CS · 0.6/m
Red side
Defeatytzz#2426
Gragas · Top
4 / 7 / 13
47.2% KP
24,245
16.5% share
16,742g
276 CS · 6.7/m
マダムヘルタ#JP42
Qiyana · Jungle
14 / 11 / 6
55.6% KP
40,303
27.5% share
22,043g
241 CS · 5.9/m
个性逃亡者#JP1
Aurelion Sol · Mid
8 / 5 / 17
69.4% KP
44,646
30.4% share
16,513g
282 CS · 6.9/m
Sandman#JP2
Tristana · ADC
10 / 12 / 7
47.2% KP
31,724
21.6% share
21,252g
277 CS · 6.7/m
Hisoka#5003
Rakan · Support
0 / 11 / 19
52.8% KP
5,741
3.9% share
11,077g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
