Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 279 days ago
3 / 6 / 4
K / D / A
50%
Kill participation
577.6
Damage / min
12,831g
434.9 gold / min
32
11 placed · 3 cleared
263
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory都是好人捏#JP1
Ambessa · Top
4 / 5 / 2
20% KP
33,118
28.2% share
13,727g
261 CS · 8.8/m
もうすぐ春です#JP2
Talon · Jungle
9 / 2 / 7
53.3% KP
19,836
16.9% share
16,105g
227 CS · 7.7/m
壹葉障目#JP1
Galio · Mid
6 / 5 / 8
46.7% KP
20,258
17.3% share
12,169g
203 CS · 6.9/m
潔世一#Majin
Zeri · ADC
11 / 2 / 3
46.7% KP
39,502
33.6% share
17,556g
301 CS · 10.2/m
Scarlet#JP0
Yuumi · Support
0 / 0 / 17
56.7% KP
4,710
4% share
8,991g
23 CS · 0.8/m
Red side
Defeatytzz#2426
Rek'Sai · Top
3 / 6 / 4
50% KP
17,038
25.8% share
12,831g
263 CS · 8.9/m
黄色のヨッシー#JP1
Jayce · Jungle
4 / 8 / 6
71.4% KP
15,541
23.6% share
12,208g
166 CS · 5.6/m
IM HAPPY#ガーン
Syndra · Mid
5 / 5 / 3
57.1% KP
14,438
21.9% share
12,784g
221 CS · 7.5/m
Day1week#Day1
Yunara · ADC
0 / 5 / 3
21.4% KP
11,552
17.5% share
13,077g
296 CS · 10/m
limited days#2026
Sona · Support
2 / 6 / 4
42.9% KP
7,360
11.2% share
7,917g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
