Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 278 days ago
4 / 8 / 4
K / D / A
38.1%
Kill participation
801.9
Damage / min
12,142g
413.9 gold / min
26
9 placed · 1 cleared
237
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
K'Sante · Top
4 / 5 / 14
52.9% KP
16,139
15.1% share
10,391g
167 CS · 5.7/m
ゆにか#1122
Lee Sin · Jungle
11 / 5 / 16
79.4% KP
18,992
17.8% share
14,164g
169 CS · 5.8/m
Eugeo#DCWIN
LeBlanc · Mid
10 / 2 / 11
61.8% KP
32,518
30.4% share
12,529g
213 CS · 7.3/m
dresscodeMOBA#5772
Aphelios · ADC
8 / 3 / 14
64.7% KP
30,673
28.7% share
18,072g
281 CS · 9.6/m
hetel#JP1
Alistar · Support
1 / 6 / 22
67.6% KP
8,654
8.1% share
8,750g
22 CS · 0.8/m
Red side
Defeatytzz#2426
Garen · Top
4 / 8 / 4
38.1% KP
23,523
24.7% share
12,142g
237 CS · 8.1/m
senzawa#JP1
Evelynn · Jungle
11 / 6 / 4
71.4% KP
20,863
21.9% share
14,443g
182 CS · 6.2/m
純 愛#1124
Yasuo · Mid
2 / 7 / 3
23.8% KP
16,220
17% share
10,923g
260 CS · 8.9/m
この身離れども心は側に#天音 永遠
Nilah · ADC
4 / 6 / 4
38.1% KP
23,530
24.7% share
15,271g
242 CS · 8.3/m
reri#JPN
Braum · Support
0 / 7 / 9
42.9% KP
11,246
11.8% share
7,445g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
