Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 275 days ago
5 / 8 / 5
K / D / A
47.6%
Kill participation
874.3
Damage / min
15,201g
507.3 gold / min
13
5 placed · 1 cleared
268
8.9 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Tryndamere · Top
5 / 8 / 5
47.6% KP
26,201
26.5% share
15,201g
268 CS · 8.9/m
BC EL#JP1
Jayce · Jungle
8 / 4 / 6
66.7% KP
31,221
31.6% share
16,282g
236 CS · 7.9/m
東北を濡らす謎多き遊龍#横濱教父
Vex · Mid
2 / 13 / 1
14.3% KP
14,631
14.8% share
8,381g
173 CS · 5.8/m
Zeroyusi#zzz
Yunara · ADC
6 / 5 / 3
42.9% KP
22,249
22.5% share
14,647g
247 CS · 8.2/m
iς2ụ#1113
Lulu · Support
0 / 8 / 12
57.1% KP
4,550
4.6% share
7,767g
26 CS · 0.9/m
Red side
VictoryNewbieTV#123
Tahm Kench · Top
3 / 4 / 7
26.3% KP
14,247
12.9% share
10,089g
176 CS · 5.9/m
僕のこと#JG1
Ambessa · Jungle
5 / 5 / 14
50% KP
16,675
15.1% share
12,507g
191 CS · 6.4/m
白雪ひな#JP16
Qiyana · Mid
9 / 6 / 10
50% KP
39,910
36.1% share
13,230g
226 CS · 7.5/m
杀心成焚z#911
Lucian · ADC
20 / 2 / 4
63.2% KP
35,929
32.5% share
20,251g
283 CS · 9.4/m
sign#520am
Taric · Support
1 / 4 / 25
68.4% KP
3,765
3.4% share
9,893g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
