Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 273 days ago
4 / 7 / 5
K / D / A
47.4%
Kill participation
502.9
Damage / min
12,707g
412.3 gold / min
32
11 placed · 7 cleared
235
7.6 CS / min
Objective control
4
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory俺が君を守るから#時を越えて
Ambessa · Top
2 / 2 / 10
34.3% KP
29,757
24.1% share
11,057g
212 CS · 6.9/m
心機一転#ジャングル
Nunu & Willump · Jungle
1 / 5 / 26
77.1% KP
19,634
15.9% share
13,018g
191 CS · 6.2/m
Halloween#はろうぃん
Zoe · Mid
3 / 5 / 9
34.3% KP
17,562
14.2% share
9,943g
177 CS · 5.7/m
Kibunyasan#JP1
Samira · ADC
28 / 2 / 0
80% KP
48,507
39.3% share
24,399g
270 CS · 8.8/m
キャタピー#Lv100
Alistar · Support
1 / 5 / 23
68.6% KP
7,942
6.4% share
9,242g
20 CS · 0.6/m
Red side
Defeatytzz#2426
Rek'Sai · Top
4 / 7 / 5
47.4% KP
15,497
17.5% share
12,707g
235 CS · 7.6/m
ねすてぃー#7777
Zed · Jungle
6 / 5 / 12
94.7% KP
34,440
38.9% share
16,241g
246 CS · 8/m
owepp#123
Sylas · Mid
7 / 8 / 6
68.4% KP
21,701
24.5% share
12,274g
195 CS · 6.3/m
EDWORDGAMING#JP1
Sivir · ADC
2 / 8 / 8
52.6% KP
12,358
13.9% share
12,978g
272 CS · 8.8/m
Chưa Tày Đâu#1805
Zilean · Support
0 / 8 / 11
57.9% KP
4,606
5.2% share
7,526g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
