Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 270 days ago
14 / 5 / 10
K / D / A
55.8%
Kill participation
1,187.7
Damage / min
18,476g
549.3 gold / min
37
12 placed · 4 cleared
252
7.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavid Tao#1126
Varus · Top
3 / 10 / 6
22.5% KP
26,968
19% share
11,997g
198 CS · 5.9/m
88888比特菇神88888#facai
Nidalee · Jungle
11 / 10 / 7
45% KP
31,416
22.2% share
15,388g
202 CS · 6/m
むめんきょくん#283
Akshan · Mid
20 / 7 / 2
55% KP
39,900
28.2% share
20,644g
257 CS · 7.6/m
チーズ飴#JP1
Sivir · ADC
4 / 8 / 12
40% KP
31,932
22.5% share
14,857g
237 CS · 7/m
ooooooo#sorry
Karma · Support
2 / 8 / 18
50% KP
11,464
8.1% share
9,993g
22 CS · 0.7/m
Red side
Victoryytzz#2426
Renekton · Top
14 / 5 / 10
55.8% KP
39,947
29.2% share
18,476g
252 CS · 7.5/m
大変身メイクアップ#yuria
Jarvan IV · Jungle
4 / 9 / 19
53.5% KP
12,972
9.5% share
12,819g
139 CS · 4.1/m
無敵可愛い劉#JP1
Orianna · Mid
8 / 5 / 14
51.2% KP
30,891
22.6% share
15,713g
267 CS · 7.9/m
剣丶来#JP1
Twitch · ADC
15 / 12 / 7
51.2% KP
40,702
29.8% share
18,991g
242 CS · 7.2/m
Dopaminw#OUI
Rell · Support
2 / 9 / 20
51.2% KP
12,289
9% share
11,056g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
