Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 268 days ago
7 / 5 / 7
K / D / A
42.4%
Kill participation
1,102.7
Damage / min
13,865g
510.7 gold / min
19
9 placed · 0 cleared
217
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Sion · Top
7 / 5 / 7
42.4% KP
29,938
28.8% share
13,865g
217 CS · 8/m
Wobushiwo#RANK1
Lee Sin · Jungle
2 / 6 / 13
45.5% KP
9,860
9.5% share
11,001g
174 CS · 6.4/m
Eugeo#DCWIN
Galio · Mid
4 / 6 / 15
57.6% KP
14,031
13.5% share
11,600g
205 CS · 7.6/m
RuneFactoryが大好きね#BlauR
Twitch · ADC
15 / 4 / 9
72.7% KP
30,536
29.4% share
15,700g
177 CS · 6.5/m
晝夜錯覺#0000
Mel · Support
5 / 2 / 11
48.5% KP
19,664
18.9% share
10,831g
59 CS · 2.2/m
Red side
DefeatCaptainTheGold#JP1
Gangplank · Top
6 / 8 / 1
31.8% KP
30,923
34.1% share
16,370g
244 CS · 9/m
白鶴仙童#MYZZ
Talon · Jungle
3 / 3 / 8
50% KP
16,074
17.7% share
13,193g
230 CS · 8.5/m
안녕 다시 돌아온 스노우야#snow
Ekko · Mid
11 / 7 / 4
68.2% KP
25,251
27.8% share
12,662g
198 CS · 7.3/m
丘 丘#BDTH
Smolder · ADC
2 / 10 / 1
13.6% KP
11,131
12.3% share
9,031g
165 CS · 6.1/m
Greed is Good#JP1
Braum · Support
0 / 5 / 7
31.8% KP
7,315
8.1% share
6,524g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
