Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 267 days ago
7 / 4 / 7
K / D / A
63.6%
Kill participation
792
Damage / min
15,614g
514.7 gold / min
39
12 placed · 3 cleared
290
9.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Renekton · Top
7 / 4 / 7
63.6% KP
24,024
29.7% share
15,614g
290 CS · 9.6/m
ELISEKING#MQ丶蜘蛛
Elise · Jungle
2 / 5 / 5
31.8% KP
11,404
14.1% share
11,748g
219 CS · 7.2/m
梦间见月明#琉璃色
Talon · Mid
1 / 4 / 1
9.1% KP
12,559
15.5% share
10,822g
259 CS · 8.5/m
Kibunyasan#JP1
Samira · ADC
12 / 10 / 2
63.6% KP
25,848
32% share
17,191g
272 CS · 9/m
キャタピー#Lv100
Leona · Support
0 / 10 / 10
45.5% KP
7,014
8.7% share
7,744g
21 CS · 0.7/m
Red side
VictoryI Am AtomiK#シャドウ
Volibear · Top
2 / 5 / 7
27.3% KP
13,797
14% share
12,746g
272 CS · 9/m
白鶴仙童#MYZZ
Rengar · Jungle
10 / 4 / 13
69.7% KP
22,457
22.8% share
15,406g
215 CS · 7.1/m
十 DEMON TIME 十#end
Kassadin · Mid
5 / 2 / 9
42.4% KP
19,864
20.2% share
14,070g
259 CS · 8.5/m
szerzno#bomba
Varus · ADC
11 / 6 / 9
60.6% KP
32,733
33.2% share
15,015g
230 CS · 7.6/m
が り#cryst
Taric · Support
5 / 5 / 19
72.7% KP
9,611
9.8% share
10,496g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
