Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 265 days ago
6 / 6 / 14
K / D / A
52.6%
Kill participation
973.8
Damage / min
14,425g
457.7 gold / min
16
6 placed · 4 cleared
227
7.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Udyr · Top
1 / 9 / 11
40% KP
30,032
21.9% share
9,725g
171 CS · 5.4/m
ねすてぃー#7777
Kha'Zix · Jungle
15 / 10 / 4
63.3% KP
35,497
25.9% share
19,056g
222 CS · 7/m
Recap#125
Aurelion Sol · Mid
4 / 6 / 15
63.3% KP
29,366
21.5% share
13,526g
280 CS · 8.9/m
ユーハイ#045
Tristana · ADC
9 / 6 / 6
50% KP
29,745
21.7% share
16,696g
276 CS · 8.8/m
I Am AtomiK#シャドウ
Thresh · Support
1 / 7 / 16
56.7% KP
12,222
8.9% share
8,597g
30 CS · 1/m
Red side
Victoryytzz#2426
Sion · Top
6 / 6 / 14
52.6% KP
30,690
24.9% share
14,425g
227 CS · 7.2/m
丘 丘#BDTH
Rek'Sai · Jungle
8 / 7 / 14
57.9% KP
21,155
17.1% share
14,899g
217 CS · 6.9/m
十 DEMON TIME 十#end
Kassadin · Mid
10 / 8 / 6
42.1% KP
26,088
21.1% share
13,406g
178 CS · 5.6/m
純 愛#1124
Jhin · ADC
11 / 3 / 7
47.4% KP
28,221
22.9% share
17,346g
294 CS · 9.3/m
赤石の神明豊川祥子#Lucas
Malphite · Support
3 / 7 / 15
47.4% KP
17,321
14% share
10,304g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
