Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 261 days ago
3 / 10 / 3
K / D / A
54.5%
Kill participation
797.9
Damage / min
9,713g
385.4 gold / min
10
6 placed · 0 cleared
185
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Yorick · Top
8 / 2 / 8
39% KP
49,944
33.2% share
13,086g
233 CS · 9.2/m
kokekokeshi#JP2
Gragas · Jungle
6 / 2 / 9
36.6% KP
20,257
13.5% share
10,964g
151 CS · 6/m
Lagger#0069
Zed · Mid
16 / 5 / 2
43.9% KP
45,879
30.5% share
14,697g
180 CS · 7.1/m
Asuki#JP1
Kindred · ADC
7 / 2 / 9
39% KP
21,021
14% share
12,334g
173 CS · 6.9/m
Enty#ENTP1
Fiddlesticks · Support
4 / 0 / 17
51.2% KP
13,414
8.9% share
8,559g
25 CS · 1/m
Red side
Defeatytzz#2426
Sion · Top
3 / 10 / 3
54.5% KP
20,106
23.2% share
9,713g
185 CS · 7.3/m
uptoyouXXL#9999
Dr. Mundo · Jungle
0 / 9 / 5
45.5% KP
11,810
13.6% share
7,700g
136 CS · 5.4/m
88888比特菇神88888#facai
Viktor · Mid
2 / 9 / 3
45.5% KP
18,101
20.9% share
9,119g
208 CS · 8.3/m
always#inori
Varus · ADC
2 / 7 / 2
36.4% KP
23,776
27.4% share
10,751g
219 CS · 8.7/m
Melody#I L
Elise · Support
4 / 7 / 3
63.6% KP
12,868
14.8% share
8,109g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
