Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 251 days ago
1 / 14 / 1
K / D / A
11.8%
Kill participation
449.6
Damage / min
12,807g
396.7 gold / min
32
13 placed · 2 cleared
263
8.1 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Jayce · Top
9 / 3 / 10
44.2% KP
42,961
23.6% share
16,037g
293 CS · 9.1/m
忘记锁门的绝望机长#9103
Rek'Sai · Jungle
9 / 5 / 11
46.5% KP
21,950
12.1% share
15,358g
238 CS · 7.4/m
coivd#zGNoR
Syndra · Mid
6 / 3 / 21
62.8% KP
54,327
29.9% share
16,324g
272 CS · 8.4/m
Singularity#1915
Aphelios · ADC
17 / 4 / 10
62.8% KP
50,363
27.7% share
20,166g
251 CS · 7.8/m
彩虹小馬#CN1
Morgana · Support
2 / 2 / 26
65.1% KP
12,311
6.8% share
10,127g
28 CS · 0.9/m
Red side
Defeatytzz#2426
Sion · Top
1 / 14 / 1
11.8% KP
14,516
14.6% share
12,807g
263 CS · 8.1/m
天才剑修#巧克力
Zed · Jungle
7 / 8 / 6
76.5% KP
25,169
25.3% share
15,410g
223 CS · 6.9/m
Chogakking#JP1
Cho'Gath · Mid
3 / 7 / 6
52.9% KP
20,920
21% share
12,178g
252 CS · 7.8/m
Greed is Good#JP1
Aurelion Sol · ADC
6 / 5 / 3
52.9% KP
30,396
30.5% share
15,326g
301 CS · 9.3/m
cookiemeowmeow#人畜无害
Leona · Support
0 / 9 / 10
58.8% KP
8,513
8.6% share
8,034g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
