Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 245 days ago
4 / 2 / 12
K / D / A
51.6%
Kill participation
804
Damage / min
11,981g
419.6 gold / min
27
10 placed · 1 cleared
223
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Sion · Top
4 / 2 / 12
51.6% KP
22,954
20.6% share
11,981g
223 CS · 7.8/m
Leslie vast#1111
Rek'Sai · Jungle
11 / 1 / 7
58.1% KP
14,170
12.7% share
14,947g
206 CS · 7.2/m
aspire#JINBU
Akali · Mid
6 / 1 / 11
54.8% KP
28,303
25.4% share
12,984g
225 CS · 7.9/m
Tele#JP1
Aphelios · ADC
5 / 4 / 6
35.5% KP
21,738
19.5% share
14,561g
268 CS · 9.4/m
sign#520am
Ezreal · Support
5 / 5 / 11
51.6% KP
24,431
21.9% share
10,609g
44 CS · 1.5/m
Red side
Defeatpoppyking#1212
Renekton · Top
3 / 7 / 0
23.1% KP
15,052
20.2% share
10,332g
225 CS · 7.9/m
大小姐驾到#Molly
Bel'Veth · Jungle
7 / 5 / 2
69.2% KP
14,235
19.1% share
12,828g
217 CS · 7.6/m
88888比特菇神88888#facai
Galio · Mid
1 / 6 / 2
23.1% KP
13,334
17.9% share
8,735g
217 CS · 7.6/m
PiiP#7044
Aurelion Sol · ADC
2 / 8 / 7
69.2% KP
25,810
34.6% share
10,923g
226 CS · 7.9/m
無愛想#可愛くない
Nautilus · Support
0 / 5 / 7
53.8% KP
6,058
8.1% share
6,815g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
