Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 243 days ago
7 / 7 / 11
K / D / A
46.2%
Kill participation
1,077.3
Damage / min
10,975g
437.8 gold / min
18
9 placed · 0 cleared
166
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
9 / 6 / 5
50% KP
23,629
25.4% share
11,181g
166 CS · 6.6/m
グレイラースY#JP1
Shaco · Jungle
6 / 9 / 9
53.6% KP
19,424
20.9% share
10,233g
152 CS · 6.1/m
黒服c#txy
Twisted Fate · Mid
3 / 6 / 12
53.6% KP
16,814
18.1% share
10,558g
171 CS · 6.8/m
indegnasen#12345
Draven · ADC
9 / 9 / 3
42.9% KP
20,884
22.4% share
13,406g
176 CS · 7/m
タンクトッパー#topa
Bard · Support
1 / 9 / 13
50% KP
12,396
13.3% share
7,098g
14 CS · 0.6/m
Red side
Victoryytzz#2426
Gragas · Top
7 / 7 / 11
46.2% KP
27,004
26.7% share
10,975g
166 CS · 6.6/m
私はゲイです#6974
Xin Zhao · Jungle
8 / 5 / 19
69.2% KP
19,945
19.7% share
11,935g
165 CS · 6.6/m
利群あれば勝てる#yuria
Fizz · Mid
13 / 5 / 9
56.4% KP
20,326
20.1% share
13,441g
162 CS · 6.5/m
Yuhi#045
Xayah · ADC
10 / 7 / 13
59% KP
25,244
25% share
14,473g
213 CS · 8.5/m
行くよまじでガンク行くよ師匠#jp2
Rell · Support
1 / 4 / 29
76.9% KP
8,503
8.4% share
8,519g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
