Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 241 days ago
6 / 9 / 3
K / D / A
56.3%
Kill participation
819.7
Damage / min
12,342g
432.8 gold / min
23
9 placed · 1 cleared
211
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
6 / 9 / 3
56.3% KP
23,376
25.3% share
12,342g
211 CS · 7.4/m
あかり#東 京
Fizz · Jungle
2 / 11 / 6
50% KP
15,702
17% share
10,077g
153 CS · 5.4/m
겨 울#한발에두놈
Yone · Mid
6 / 7 / 1
43.8% KP
22,065
23.9% share
13,569g
265 CS · 9.3/m
sign#520am
Ezreal · ADC
2 / 4 / 1
18.8% KP
19,531
21.1% share
12,217g
266 CS · 9.3/m
介錯人#JP7
Neeko · Support
0 / 9 / 5
31.3% KP
11,828
12.8% share
6,845g
36 CS · 1.3/m
Red side
Victory光陣の使徒ムルムル#8724
Darius · Top
12 / 7 / 3
38.5% KP
41,477
30% share
14,442g
211 CS · 7.4/m
hedonistic#JP1
Fiddlesticks · Jungle
6 / 3 / 11
43.6% KP
21,693
15.7% share
11,510g
176 CS · 6.2/m
Sunflower#JP2
Zed · Mid
11 / 3 / 6
43.6% KP
39,489
28.6% share
15,124g
275 CS · 9.6/m
MayR#モーティス
Sivir · ADC
7 / 2 / 12
48.7% KP
27,889
20.2% share
15,334g
278 CS · 9.7/m
TwitchShoDesu#よいしょ
Janna · Support
3 / 1 / 21
61.5% KP
7,509
5.4% share
10,437g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
