Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 241 days ago
4 / 9 / 6
K / D / A
23.3%
Kill participation
924.7
Damage / min
15,747g
403.1 gold / min
40
14 placed · 3 cleared
299
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySunflower#JP2
Fiora · Top
11 / 10 / 8
51.4% KP
69,710
35.4% share
21,447g
323 CS · 8.3/m
グレイラースY#JP1
Shaco · Jungle
7 / 10 / 13
54.1% KP
29,642
15% share
17,216g
271 CS · 6.9/m
ふわしゃり#JP1
Heimerdinger · Mid
6 / 7 / 9
40.5% KP
40,105
20.3% share
16,489g
308 CS · 7.9/m
Mokurooo#NKG
Ziggs · ADC
4 / 7 / 11
40.5% KP
38,417
19.5% share
17,557g
314 CS · 8/m
TwitchShoDesu#よいしょ
Sona · Support
9 / 9 / 16
67.6% KP
19,317
9.8% share
14,470g
27 CS · 0.7/m
Red side
Defeatytzz#2426
Kennen · Top
4 / 9 / 6
23.3% KP
36,124
18.9% share
15,747g
299 CS · 7.7/m
TNC Xuân Giang#TB17
Lee Sin · Jungle
18 / 11 / 9
62.8% KP
53,836
28.2% share
21,510g
289 CS · 7.4/m
个性逃亡者#JP1
Aurelion Sol · Mid
9 / 6 / 10
44.2% KP
36,272
19% share
18,292g
327 CS · 8.4/m
Color Your Night#wing
Ezreal · ADC
8 / 5 / 8
37.2% KP
50,034
26.2% share
20,604g
354 CS · 9.1/m
sign#520am
Karma · Support
4 / 6 / 22
60.5% KP
14,859
7.8% share
12,863g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
