Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 238 days ago
2 / 5 / 4
K / D / A
35.3%
Kill participation
786.5
Damage / min
11,023g
351.2 gold / min
27
10 placed · 2 cleared
232
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
2 / 5 / 4
35.3% KP
24,684
22.9% share
11,023g
232 CS · 7.4/m
배고프다#gerrr
Volibear · Jungle
2 / 6 / 1
17.6% KP
11,112
10.3% share
10,283g
188 CS · 6/m
Kirby Air Riders#poyo
Syndra · Mid
0 / 7 / 3
17.6% KP
9,605
8.9% share
10,625g
247 CS · 7.9/m
くむお#JP1
Ezreal · ADC
13 / 3 / 2
88.2% KP
51,661
47.8% share
19,916g
292 CS · 9.3/m
i aint depressed#112
Nami · Support
0 / 6 / 15
88.2% KP
10,960
10.1% share
9,294g
23 CS · 0.7/m
Red side
Victoryhetel fanboy#JP1
Aurora · Top
1 / 5 / 8
34.6% KP
27,815
22.2% share
10,558g
250 CS · 8/m
Dopaminw#OUI
Zaahen · Jungle
11 / 2 / 9
76.9% KP
37,865
30.3% share
16,360g
235 CS · 7.5/m
sad little taka#JP1
Zoe · Mid
10 / 1 / 7
65.4% KP
32,203
25.7% share
15,845g
279 CS · 8.9/m
Day1week#Day1
Senna · ADC
2 / 6 / 12
53.8% KP
19,750
15.8% share
12,227g
205 CS · 6.5/m
ぎょねこ#魚猫9
Braum · Support
2 / 3 / 15
65.4% KP
7,483
6% share
8,738g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
