Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 238 days ago
3 / 3 / 9
K / D / A
52.2%
Kill participation
971.4
Damage / min
11,895g
398.3 gold / min
34
13 placed · 3 cleared
260
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
3 / 3 / 9
52.2% KP
29,013
29.4% share
11,895g
260 CS · 8.7/m
ぎょねこ#魚猫9
Zed · Jungle
5 / 8 / 7
52.2% KP
18,529
18.8% share
11,973g
163 CS · 5.5/m
Kirby Air Riders#poyo
Lissandra · Mid
5 / 6 / 7
52.2% KP
17,196
17.4% share
11,137g
213 CS · 7.1/m
Day1week#Day1
Caitlyn · ADC
9 / 4 / 6
65.2% KP
24,918
25.3% share
16,761g
260 CS · 8.7/m
odessa1#JP132
Leona · Support
1 / 5 / 13
60.9% KP
8,931
9.1% share
7,930g
25 CS · 0.8/m
Red side
Victoryhetel fanboy#JP1
K'Sante · Top
5 / 5 / 10
57.7% KP
30,948
24.8% share
12,237g
228 CS · 7.6/m
Badao1102c#2302
Rengar · Jungle
8 / 5 / 13
80.8% KP
27,058
21.7% share
14,412g
226 CS · 7.6/m
必杀技#小凌宝
Ahri · Mid
7 / 4 / 9
61.5% KP
28,367
22.7% share
12,871g
254 CS · 8.5/m
RuneFactoryが大好きね#BlauR
Xayah · ADC
5 / 4 / 9
53.8% KP
30,069
24.1% share
17,171g
293 CS · 9.8/m
伏黒甚爾#尊尼获加
Nautilus · Support
1 / 5 / 14
57.7% KP
8,434
6.8% share
7,975g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
