Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 237 days ago
5 / 1 / 10
K / D / A
44.1%
Kill participation
906.4
Damage / min
16,269g
523.1 gold / min
26
9 placed · 4 cleared
313
10.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Sion · Top
5 / 1 / 10
44.1% KP
28,188
22.7% share
16,269g
313 CS · 10.1/m
Ode To The Mets#3412
Rengar · Jungle
7 / 8 / 11
52.9% KP
25,432
20.5% share
16,023g
244 CS · 7.8/m
きん玉最高#6666
Aurora · Mid
15 / 5 / 8
67.6% KP
38,755
31.2% share
14,565g
190 CS · 6.1/m
Ellin#0000
Caitlyn · ADC
0 / 6 / 19
55.9% KP
18,486
14.9% share
14,636g
270 CS · 8.7/m
IM HAPPY#ガーン
Neeko · Support
7 / 3 / 11
52.9% KP
13,385
10.8% share
10,197g
27 CS · 0.9/m
Red side
DefeatAngreifer#JP2
K'Sante · Top
2 / 5 / 2
17.4% KP
7,853
7.2% share
9,587g
206 CS · 6.6/m
senzawa#JP1
Karthus · Jungle
9 / 11 / 9
78.3% KP
37,277
34.3% share
15,303g
232 CS · 7.5/m
N4n44#0808
Sylas · Mid
2 / 10 / 6
34.8% KP
19,541
18% share
10,674g
210 CS · 6.8/m
潔世一#Majin
Ezreal · ADC
8 / 6 / 7
65.2% KP
39,848
36.7% share
16,372g
283 CS · 9.1/m
Scarlet#JP0
Yuumi · Support
2 / 2 / 14
69.6% KP
4,098
3.8% share
8,810g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
