Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 229 days ago
7 / 4 / 13
K / D / A
71.4%
Kill participation
884.8
Damage / min
16,219g
494.5 gold / min
38
13 placed · 1 cleared
253
7.7 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Gragas · Top
7 / 4 / 13
71.4% KP
29,020
24.5% share
16,219g
253 CS · 7.7/m
キャタピー#Lv100
Kayn · Jungle
2 / 6 / 7
32.1% KP
10,494
8.9% share
12,291g
213 CS · 6.5/m
Kibunyasan#JP1
Akshan · Mid
11 / 6 / 13
85.7% KP
26,599
22.4% share
17,816g
216 CS · 6.6/m
純 愛#1124
Ezreal · ADC
8 / 5 / 16
85.7% KP
43,827
37% share
18,941g
299 CS · 9.1/m
suzukamui#jp2
Nautilus · Support
0 / 9 / 18
64.3% KP
8,599
7.3% share
9,854g
36 CS · 1.1/m
Red side
DefeatjpfxLO#9343
Riven · Top
6 / 7 / 5
36.7% KP
20,975
17.1% share
12,765g
225 CS · 6.9/m
癒されたいかかし#8023
Fiddlesticks · Jungle
9 / 5 / 8
56.7% KP
25,841
21.1% share
13,575g
240 CS · 7.3/m
一騎討#riven
Renekton · Mid
5 / 4 / 13
60% KP
28,128
22.9% share
14,198g
266 CS · 8.1/m
Tele#JP1
Yunara · ADC
9 / 8 / 10
63.3% KP
34,867
28.4% share
16,903g
251 CS · 7.7/m
jpMVzC#1582
Rell · Support
1 / 4 / 21
73.3% KP
12,760
10.4% share
9,160g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
