Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Defeat
Ranked Flex · 220 days ago
11 / 7 / 15
K / D / A
63.4%
Kill participation
1,469.3
Damage / min
13,503g
449.9 gold / min
16
8 placed · 1 cleared
155
5.2 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory冬雲静馬#JP1
Sion · Top
8 / 9 / 8
42.1% KP
31,545
19.3% share
12,751g
201 CS · 6.7/m
夜空冷#lym
Jax · Jungle
12 / 6 / 10
57.9% KP
36,077
22% share
15,280g
175 CS · 5.8/m
不要人参公鶏#JP1
Twisted Fate · Mid
1 / 9 / 12
34.2% KP
21,790
13.3% share
11,130g
167 CS · 5.6/m
ミスター#0409
Miss Fortune · ADC
17 / 8 / 10
71.1% KP
61,149
37.3% share
19,166g
222 CS · 7.4/m
Anya#minii
Leona · Support
0 / 9 / 23
60.5% KP
13,159
8% share
9,312g
23 CS · 0.8/m
Red side
DefeatOwO#5234
Sett · Top
7 / 7 / 8
36.6% KP
30,087
17.5% share
11,212g
180 CS · 6/m
Zeroyusi#zzz
Xin Zhao · Jungle
10 / 9 / 9
46.3% KP
25,834
15.1% share
13,252g
189 CS · 6.3/m
ytzz#2426
Nunu & Willump · Mid
11 / 7 / 15
63.4% KP
44,103
25.7% share
13,503g
155 CS · 5.2/m
tornado3#JP0
Yunara · ADC
13 / 8 / 9
53.7% KP
52,921
30.8% share
17,035g
237 CS · 7.9/m
千 燈#1010
Neeko · Support
0 / 7 / 19
46.3% KP
18,609
10.8% share
8,805g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
