Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Victory
Ranked Flex · 220 days ago
1 / 7 / 17
K / D / A
62.1%
Kill participation
279.7
Damage / min
10,883g
320.6 gold / min
78
29 placed · 9 cleared
33
1 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeroyusi#zzz
Rumble · Top
8 / 7 / 7
51.7% KP
49,002
33.8% share
13,954g
229 CS · 6.7/m
千 燈#1010
Jarvan IV · Jungle
3 / 7 / 9
41.4% KP
13,261
9.2% share
12,239g
175 CS · 5.2/m
tornado3#JP0
Anivia · Mid
5 / 4 / 4
31% KP
23,807
16.4% share
12,780g
247 CS · 7.3/m
OwO#5234
Ezreal · ADC
12 / 3 / 4
55.2% KP
49,215
34% share
17,396g
249 CS · 7.3/m
ytzz#2426
Nunu & Willump · Support
1 / 7 / 17
62.1% KP
9,496
6.6% share
10,883g
33 CS · 1/m
Red side
Defeatあ ず#azaz
K'Sante · Top
4 / 5 / 11
53.6% KP
15,772
12.1% share
11,008g
183 CS · 5.4/m
WorPro#4851
Nocturne · Jungle
7 / 6 / 13
71.4% KP
23,484
18.1% share
12,767g
159 CS · 4.7/m
YUQI#573
Lissandra · Mid
10 / 3 / 12
78.6% KP
41,333
31.8% share
15,582g
263 CS · 7.7/m
くーろい#0001
Zeri · ADC
4 / 7 / 17
75% KP
37,626
28.9% share
14,080g
236 CS · 7/m
あらうでぃ#JP1
Soraka · Support
3 / 8 / 18
75% KP
11,883
9.1% share
9,197g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
