Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Flex · 220 days ago
21 / 7 / 12
K / D / A
60%
Kill participation
1,261.7
Damage / min
20,015g
538 gold / min
17
11 placed · 0 cleared
244
6.6 CS / min
Objective control
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatスふ 廬山亢龍覇#D紫龍
Ryze · Top
12 / 9 / 6
62.1% KP
45,819
32% share
16,425g
238 CS · 6.4/m
岩竜フェルゼン#Lv46
Dr. Mundo · Jungle
6 / 9 / 11
58.6% KP
32,660
22.8% share
14,252g
130 CS · 3.5/m
ユウレイ#zura
Yasuo · Mid
4 / 12 / 5
31% KP
13,582
9.5% share
13,169g
235 CS · 6.3/m
悲しいカニ#crab
Yunara · ADC
6 / 11 / 11
58.6% KP
40,685
28.4% share
18,649g
278 CS · 7.5/m
初手ステロバサギリ#8837
Leona · Support
1 / 14 / 15
55.2% KP
10,548
7.4% share
10,415g
35 CS · 0.9/m
Red side
VictoryZeroyusi#zzz
Gangplank · Top
10 / 7 / 16
47.3% KP
39,144
17.4% share
15,135g
226 CS · 6.1/m
ytzz#2426
Fizz · Jungle
21 / 7 / 12
60% KP
46,934
20.9% share
20,015g
244 CS · 6.6/m
OwO#5234
Malzahar · Mid
8 / 3 / 20
50.9% KP
59,845
26.7% share
16,449g
314 CS · 8.4/m
千 燈#1010
Sivir · ADC
11 / 7 / 21
58.2% KP
59,242
26.4% share
19,278g
292 CS · 7.8/m
tornado3#JP0
Zilean · Support
5 / 7 / 31
65.5% KP
19,365
8.6% share
12,184g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
