Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Flex · 220 days ago
6 / 6 / 6
K / D / A
27.9%
Kill participation
1,006.4
Damage / min
11,070g
445.5 gold / min
16
9 placed · 0 cleared
182
7.3 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
K'Sante · Top
6 / 6 / 6
27.9% KP
25,008
21% share
11,070g
182 CS · 7.3/m
OwO#5234
Master Yi · Jungle
14 / 2 / 3
39.5% KP
20,602
17.3% share
13,623g
176 CS · 7.1/m
Zeroyusi#zzz
Irelia · Mid
13 / 9 / 2
34.9% KP
27,620
23.2% share
15,585g
242 CS · 9.7/m
tornado3#JP0
Xayah · ADC
8 / 4 / 13
48.8% KP
36,866
31% share
14,158g
165 CS · 6.6/m
千 燈#1010
Poppy · Support
2 / 9 / 14
37.2% KP
8,968
7.5% share
7,919g
15 CS · 0.6/m
Red side
Defeatニィロウ#1203
Garen · Top
5 / 7 / 4
30% KP
16,839
17.3% share
9,253g
158 CS · 6.4/m
nagida0502#JP1
Kha'Zix · Jungle
9 / 5 / 7
53.3% KP
16,279
16.8% share
13,538g
175 CS · 7/m
うにゃんにゃにゃにゃにゃにゃん#xxx
Syndra · Mid
3 / 10 / 12
50% KP
19,900
20.5% share
8,893g
136 CS · 5.5/m
Lonely Rhapsody#藤井風
Kai'Sa · ADC
10 / 13 / 8
60% KP
31,222
32.1% share
13,890g
169 CS · 6.8/m
pure1ove#JP1
Rakan · Support
3 / 8 / 20
76.7% KP
12,942
13.3% share
8,694g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
