Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Flex · 220 days ago
15 / 13 / 6
K / D / A
55.3%
Kill participation
1,255
Damage / min
20,084g
539.2 gold / min
28
11 placed · 4 cleared
296
7.9 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDonKing#321
Gangplank · Top
2 / 14 / 18
47.6% KP
39,479
20.8% share
14,419g
216 CS · 5.8/m
ฅとろーる〆トロルฅ#とろとろ
Viego · Jungle
22 / 6 / 7
69% KP
41,326
21.8% share
22,558g
217 CS · 5.8/m
Mizuki#SouS2
Malzahar · Mid
1 / 9 / 12
31% KP
27,767
14.6% share
13,311g
259 CS · 7/m
Õ λ Õ#JP0
Jinx · ADC
16 / 4 / 13
69% KP
64,708
34.1% share
22,508g
310 CS · 8.3/m
Glitterbomb#lulu
Morgana · Support
1 / 5 / 24
59.5% KP
16,352
8.6% share
11,480g
32 CS · 0.9/m
Red side
DefeatZeroyusi#zzz
Gragas · Top
10 / 6 / 12
57.9% KP
35,230
21.5% share
14,479g
227 CS · 6.1/m
OwO#5234
Karthus · Jungle
5 / 5 / 15
52.6% KP
44,601
27.2% share
18,668g
323 CS · 8.7/m
tornado3#JP0
Diana · Mid
7 / 10 / 2
23.7% KP
26,536
16.2% share
14,898g
242 CS · 6.5/m
ytzz#2426
Sion · ADC
15 / 13 / 6
55.3% KP
46,750
28.5% share
20,084g
296 CS · 7.9/m
千 燈#1010
Anivia · Support
1 / 9 / 17
47.4% KP
11,087
6.8% share
11,331g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
