Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 209 days ago
8 / 5 / 5
K / D / A
48.1%
Kill participation
1,165.2
Damage / min
13,789g
519.4 gold / min
25
9 placed · 2 cleared
233
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatにゃそ#JP1
Gangplank · Top
3 / 7 / 2
25% KP
23,224
27.6% share
9,708g
186 CS · 7/m
學無止境#Only
Hecarim · Jungle
3 / 1 / 7
50% KP
16,993
20.2% share
11,807g
246 CS · 9.3/m
aspire#JINBU
Akali · Mid
7 / 5 / 6
65% KP
17,328
20.6% share
11,075g
200 CS · 7.5/m
Vo1t#JP1
Aphelios · ADC
6 / 6 / 3
45% KP
22,217
26.4% share
12,280g
211 CS · 7.9/m
たのしむ#JP1
Braum · Support
1 / 8 / 7
40% KP
4,526
5.4% share
7,103g
23 CS · 0.9/m
Red side
Victoryytzz#2426
Sion · Top
8 / 5 / 5
48.1% KP
30,937
33.9% share
13,789g
233 CS · 8.8/m
May#0823
Talon · Jungle
10 / 5 / 6
59.3% KP
18,415
20.2% share
13,696g
183 CS · 6.9/m
月 姫#xxx
Galio · Mid
2 / 4 / 9
40.7% KP
13,478
14.8% share
9,871g
202 CS · 7.6/m
ジョコ#0168
Jinx · ADC
7 / 3 / 10
63% KP
21,720
23.8% share
14,004g
219 CS · 8.2/m
Yuhi#045
Rakan · Support
0 / 4 / 19
70.4% KP
6,774
7.4% share
8,130g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
