Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 206 days ago
5 / 3 / 1
K / D / A
42.9%
Kill participation
662.8
Damage / min
16,768g
533.2 gold / min
34
12 placed · 4 cleared
351
11.2 CS / min
Objective control
5
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyokiha#JP1
Mordekaiser · Top
6 / 2 / 2
28.6% KP
19,231
17.7% share
12,358g
265 CS · 8.4/m
May#0823
Talon · Jungle
4 / 5 / 8
42.9% KP
19,010
17.5% share
13,099g
228 CS · 7.2/m
orobou#TTV
Gnar · Mid
2 / 4 / 3
17.9% KP
17,437
16.1% share
11,555g
262 CS · 8.3/m
蓝玫恋#Hong
Sivir · ADC
15 / 1 / 6
75% KP
43,633
40.2% share
21,766g
355 CS · 11.3/m
小 喵#520
Lulu · Support
1 / 2 / 19
71.4% KP
9,108
8.4% share
9,581g
28 CS · 0.9/m
Red side
Defeatytzz#2426
Tryndamere · Top
5 / 3 / 1
42.9% KP
20,846
22.9% share
16,768g
351 CS · 11.2/m
kokekokeshi#JP2
Ivern · Jungle
3 / 5 / 4
50% KP
15,266
16.7% share
10,984g
178 CS · 5.7/m
Lee#JP2
Tristana · Mid
5 / 4 / 1
42.9% KP
22,708
24.9% share
14,003g
260 CS · 8.3/m
wataneko#JP1
Ziggs · ADC
1 / 8 / 2
21.4% KP
27,522
30.2% share
12,936g
299 CS · 9.5/m
L0SER#JP1
Alistar · Support
0 / 8 / 2
14.3% KP
4,822
5.3% share
6,858g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
