Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 204 days ago
4 / 4 / 5
K / D / A
64.3%
Kill participation
499.3
Damage / min
7,475g
292.6 gold / min
68
28 placed · 5 cleared
16
0.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTotocarry#013
Aatrox · Top
2 / 6 / 1
21.4% KP
14,429
19.8% share
8,641g
179 CS · 7/m
八千代#8000
Naafiri · Jungle
4 / 7 / 4
57.1% KP
12,880
17.7% share
11,305g
175 CS · 6.8/m
いちにち六試合#まで7
Malphite · Mid
1 / 3 / 6
50% KP
15,671
21.5% share
9,508g
205 CS · 8/m
豊川祥子ノ超超超超時空裁決喵#惹啊啊啊啊
Miss Fortune · ADC
3 / 4 / 4
50% KP
16,989
23.4% share
13,626g
241 CS · 9.4/m
ytzz#2426
Bard · Support
4 / 4 / 5
64.3% KP
12,756
17.5% share
7,475g
16 CS · 0.6/m
Red side
Victoryhetel fanboy#JP1
Gwen · Top
3 / 2 / 6
37.5% KP
22,127
26.2% share
12,469g
250 CS · 9.8/m
シルヴィア#Silvi
Hecarim · Jungle
10 / 2 / 4
58.3% KP
17,903
21.2% share
13,884g
237 CS · 9.3/m
Father of china#2302
Zed · Mid
3 / 3 / 5
33.3% KP
18,345
21.8% share
10,091g
190 CS · 7.4/m
伏魔御廚子#Gimi
Tristana · ADC
7 / 6 / 6
54.2% KP
19,207
22.8% share
13,732g
177 CS · 6.9/m
Pl4yMaker#JP1
Zilean · Support
1 / 1 / 14
62.5% KP
6,721
8% share
8,353g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
